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About Us

At LBC Studios, We Grow Games
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We’re focused on building a mobile game that brings together the gaming community and cannabis enthusiasts in a fun way.

Solon Bucholtz, CEO

LBC Studios is an independent game studios founded in Langley, British Columbia in 2015 by Solon Bucholtz and Dennis Molloy. LBC was founded first with the purpose of the creation and development of a AAA-quality, marijuana-themed mobile game.

LBC studios first title “Hempire”​ was launched worldwide on April 20,2017. The team creating Hempire is composed of over 20 people based out of a Vancouver, BC office that have been integral to the production of over 100 video game titles.

History

2015
Founded
2016
Development begins on Hempire
2017
Hempire Launches Worldwide on April 20th
2017
Hempire celebrates its first 3 million installs
2018
Hempire reaches top 15 on iOS Grossing charts
2018
Hempire celebrates it’s 5 millionth install

Our Team

Solon

“Building a thriving company with my partner that honours a positive message around cannabis and strengthens the tech sector in my community continues to be a privilege. The results speak to the quality of the team we have surrounded ourselves with. Driven by passion and purpose, I look forward to continuing to build LBC studios as a world-class gaming studio.”

Solon Bucholtz
Co-Founder / CEO

Dennis

Dennis Molloy
Co-Founder / CPO

Joseph

“Working on this project with the LBC team has been an incredible growing experience. I feel extremely fortunate to have worked with so many talented and motivated individuals.”

Joseph Kim
Lead Game Designer

Jaymee

“It means a lot to me that we positively contribute to the day-to-day lives of our players, and that we’ve cultivated meaningful relationships with our Community, and our team of All-Star Devs.”

Jaymee Mak
Community Manager

Kevan

“I enjoy working at LBC because of the dedicated team behind the scenes and our highly engaged community of players.”

Kevan O’Brien
Marketing Director

Novy

“Dennis and Solon have created a very special game studio that I think is setup for amazing success. To be part of it this early and be able to contribute to its success is why I’m here.”

Novy Dhillon
Technical Director

Todd

“I’ve worked in the gaming industry over a decade. There’s something about creating something out of an idea that people can then interact with around the world that I find amazing.”

Todd Desgagne
QA Manager

Ryan

“Game development is a lifelong study, and there is something very special about building vibrant communities, and games that people find engaging. I’m lucky to be able to continue this pursuit with the incredibly talented people that work at LBC.”

Ryan Prince
Product Manager

Lead Artist

“Are YOU the next Lead Artist?”

Lead Artist
Lead Artist